The field is taken over by a living wall: it rises relentlessly from below, leaving gaps that must be filled with falling pieces. Your goal is not just to clear the lines, but to hold back the wall's advance by filling the gaps and preventing the blocks from reaching the top boundary.
The gameplay combines the familiar Tetris formula with constant pressure: the pieces fall from above, and you move, rotate, and accelerate them, choosing between safe placement and risky, quick decisions. Additional points are awarded for filling in the gaps, and the pace gradually increases.
Main modes:
A campaign with levels and objectives, where the difficulty increases step by step.
Bonus time-based levels where you need to score as many points as possible within a limited timeframe.
Key features: a rising wall with gaps, a focus on filling in the gaps, a star system for completing levels, an accelerating pace, records, and short, intense sessions.
How to play
Place the pieces to fill the gaps and create solid lines.
The wall at the bottom is constantly rising, so you can't waste any time. If the board fills up, the game will end.
PC controls:
← / → or A / D — move left/right
↑ or W — turn
↓ or S (hold) — accelerate fall
Spacebar — instantly drop the piece down
On the phone:
touching the field — turning
swiping left/right — moving
swiping down — falling faster
sudden jerk down — instant reset
Tips: first close the dangerous holes near the wall, then finish the lines.
Holes, "pockets" and series of lines give more points.
In the campaign, each level has its own goal (points, lines or time), and in bonus levels you need to score maximum points in a limited time.