Voltarium is a dynamic arcade game set in a space environment: you control an astronaut on a fixed route, collect treasures, and at the same time avoid dangerous electrical discharges from spheres. The game is designed for short sessions, quick reactions, and precise timing; as the level number increases, the route and threats demand ever greater concentration.
We focused on intuitive controls (keyboard: WASD, your custom key bindings, or arrow keys), fair difficulty, and a sense of progression: unlocking levels, scoring points, earning achievements, and saving progress. We hope players will enjoy the balance between “just one more try” and the rewarding feeling of improving their skills. Enjoy the game, and thank you for visiting Voltarium.
How to play
Control the astronaut along an L-shaped route: move up/down on the vertical path, then left/right along the bottom. Reach the bottom-right point, collect the treasure (crystal), return to the upper base, and deliver crystals using [W], your custom key bindings, or [↑] — this earns points (you can press separately or hold the key). Meanwhile, the sphere releases electrical discharges: touching one costs a life, followed by a short pause and respawn; if all lives are lost, the game is over.
Mode: single-player level progression with a score threshold required for victory, unlocking the next levels, and pause via [Space] or click.
Features: risk and timing on the horizontal path, two ways to deliver crystals at the base, progression and achievements (total score and successful completion time), sound and language settings.
Player Controls:
Up: [W] or [↑]
Down: [S] or [↓]
Left: [A] or [←]
Right: [D] or [→]
(or your custom key bindings)
Pause / Resume: [Space] or click