Hunters have laid siege to the castle, and holding them off is on you. Your heroine attacks on her own — your job is to decide what she attacks with. Every level offers three cards, and the build you assemble from them is yours alone.
Every vampire girl brings her own starting weapon and her own attitude, and every weapon has an evolution: max it out, pick up its paired skill, and the evolved form shows up in the chest. Lands unlock one after another, each with its own enemies, scenery and soundtrack.
Every enemy you drop fills the castle reservoir. Once it is full, a reward reel opens: an evolution can land there right next to gold and healing.
Gold from your runs goes into the dark gifts shop — permanent upgrades you can rearrange freely, since a reset refunds every coin you spent. Progress saves itself, a run fits into 15 minutes, and you can play on a phone or on a desktop.
How to play
The goal is to survive 15 minutes without letting your heroine fall.
Desktop controls: WASD or arrow keys. On a phone: touch anywhere on the screen and drag — a joystick appears under your finger.
Weapons fire by themselves, so your job is spacing: keep your distance and never let the crowd close in. Defeated enemies drop crimson orbs. Collect them, and on the next level you are offered three cards — a new weapon, an upgrade for one you carry, or a passive skill.
Red droplets fill the reservoir bar under your health. Once it is full, the reel opens: the first spin is free, the second is behind a button marked with the ad icon.
A run ends in victory at the fifteenth minute, or in defeat when your health runs out. Either way the gold you earned stays with you.