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About game
You run a workshop that makes toys to order. Fabric goes to the sewing machine, then to the stuffing machine, then to the decorating table and into packaging — every toy walks its own chain. The order board shows what is needed and what it pays.
A shift runs five to ten minutes and ends on a summary screen. Coins unlock new machines, and with them the wooden and mechanical lines: 8 machines, 36 toys, 36 recipes.
Machines keep working while you are away, so there is a night batch waiting when you return. There is a daily contract, an album of everything you have made, and 21 achievements. Progress saves to the cloud and follows you between devices.
How to play
Tap a machine to open its recipes. Pick one and press Make: the machine starts working and the bar shows progress. The finished item goes to storage.
Once storage holds everything an order asks for, press Deliver and the coins arrive. The card at the top of the screen always names the next useful action.
A shift asks for 4 orders, and later shifts ask for more. Coins buy new machines in the shop and speed up the ones you own. One finger is enough; on desktop, use the mouse.