The wasteland feeds whoever is faster. Catch survivors and beasts before they run away: every catch pays coins, and the rare prey stays on screen for a couple of seconds only. Coins buy crates — plank, big, military, a timed safe crate, satellite debris and a premium crate. Inside is gear from twenty three collections, from filthy rags to the polar expedition and the King of the Wasteland. Whatever drops, you either sell it or put it on a mannequin. A full set of one collection multiplies that mannequin's value, and the three basic collections together add another one and a half times on top, so an expensive showcase is built by plan rather than by luck. Quests hand out crates for things you do anyway, upgrades speed up the catching and keep earning while the game is closed. One goal: build the most expensive showcase in the wasteland.
How to play
Tap the targets on the Wasteland screen: they live for a couple of seconds and run away, and coins for every catch pile up at the top. On the Crates tab pick a crate and press Open — the roulette stops on the item you get. The first three crates are on the house, the safe crate opens every 30 minutes, satellite debris every 3 hours, and the premium crate is opened by watching an ad if you want to. Everything you get goes to the Bag: filter items by slot, collection and rarity, sell the extras with one button. On the Showcase tab dress the mannequins — the value of your showcase is your leaderboard score. Sets shows how much of each collection you already own. Upgrades on the Wasteland: the club raises the reward per target, the bait makes targets appear faster, the spotter earns coins on its own. Progress is saved automatically.