A farm shop simulation where you manage the entire production and sales chain. Grow vegetables on garden beds, plan plant care, harvest crops, and decide how to use your products most profitably: sell them immediately or use them for further production.
Space organization plays a key role. All objects are placed on a tile-based grid, and garden beds, counters, and furniture can be moved and rotated to optimize the layout of your shop and farm. The layout affects customer service speed, shelf stock levels, and overall income.
Customers arrive with different needs, form queues, and react to the available assortment. Balance between growing, storing, and selling goods, expand areas, invest in new equipment, and gradually build an efficient economic system.
How to play
WASD — movement
R — game mode (toggle interface on/off)
T — edit mode
Y — shop
RMB — lock the contextual window when hovering over an object
In edit mode:
Q / E — rotate the edited object
LMB — place the edited object
RMB — cancel editing