Lite Dungeon is a turn-based RPG. You must navigate 100 rooms, fighting monsters and growing stronger.
Combat is based on Action Points (AP). During a turn, you can attack or use abilities: powerful strike, fireball, shield, poison, or healing. If you skip a turn, the monsters attack. Every 10th room is a boss with increased stats.
Between battles, there's a camp. Use gold to purchase new abilities and upgrade stats: health, damage, defense, and AP. Passives (crit, vampirism, evasion, berserk, and vitality) are activated automatically.
After each room, you receive a free upgrade: rest, increased max health, bonus damage or defense, or gold.
Auto-combat is available—the hero attacks, uses abilities in order, and finishes their turns. Perfect for a relaxed game.
How to play
Combat: Click on monsters to attack. Abilities in the bottom panel consume AP. When AP runs out, click "End Turn" and the monsters will respond. Before combat, arrange the order of active abilities by dragging them.
AP: Turn Reserve. Attacks and abilities consume AP. At the start of a turn, AP is restored and cooldowns are reduced.
Abilities: Active abilities (Power Strike, Fireball, Shield, Healing, Poison) can be used manually or by auto-combat. Passive abilities (Crit, Lifesteal, Evasion, Berserk, Vitality) are used automatically.
Camp: Purchase abilities with gold and upgrade your stats. Toggle between the "Stats" and "Abilities" tabs.
Auto-combat: Enable "Auto-combat" — the hero attacks the weakest monster and uses abilities in the order you select.
Objective: Complete 100 rooms. After death, gold is preserved - invest in leveling up and try again!