Kingdoms is a turn-based strategy game about a small realm growing into a power on the map. Each game starts with one city. From there, every choice matters: what to build, which troops to recruit, who to trade with, who to keep as an ally, and when to go to war.
There are 4 cultures: Slavs, Norsemen, Knights, and Steppe. Each culture has its own traits, unique building, and special warrior. The hex map has different biomes and resources. Every captured tile becomes a province that can be developed and defended by a garrison.
Manage food, wood, stone, gold, population, and stability. Resources are used for buildings, troops, upgrades, and diplomacy. At key stages you choose doctrines that shape your realm for the rest of the game.
Win through military power, economic growth, or cultural influence. Play a regular game or the Daily Challenge, where everyone faces the same map.
How to play
Create a ruler: choose a culture, an ambition, and a difficulty level. A regular game creates a new map. The Daily Challenge gives the same layout to every player.
On the Map tab, select tiles, inspect province details, and attack neighbors next to your lands. You can make one attack per turn. After a battle, a tile may be captured or raided.
On the Realm tab, construct and upgrade buildings. Start with your economy: food, gold, and stability help you survive the early turns and grow your capital.
On the Army tab, recruit troops and improve them. Your capital army is used for attacks, while garrisons defend your provinces.
On the Diplomacy tab, sign trade agreements and alliances, watch relations with nearby realms, or declare war.
Press End Turn when your decisions are made. Resources are collected, neighbors take their turns, threats are resolved, and events may happen.