A small farm, a long market counter and a queue of customers that never ends. Harvest wheat and eggs, milk the cows, grind flour at the windmill and bake bread — then get it all to the counter before the customers walk away.
You start with nothing but your own two hands, carrying one crate at a time. Little by little you unlock vegetable patches, a cow barn, a bakery, a creamery, an apiary and a patisserie; you buy fast boots and a bigger backpack, hire helpers and launch harvest drones. By the end of the season the farm almost runs itself.
In the evening the farm closes and the farmer goes home, where the takings turn into a four-poster bed, a parquet floor, a tiled roof and a wrought-iron fence, and an arcade cabinet in the corner plays Snake.
Fourteen products, six production chains, thirty upgrades, a house to furnish, daily rewards and a wheel of fortune. Start a new season and every star adds income forever.
How to play
One-handed controls on mobile: touch anywhere and a stick appears under your finger. On desktop use WASD or the arrow keys. On TV use the remote D-pad; OK acts on whatever you are standing next to.
• Press "Open the farm" and customers start coming. The clock shows how long until closing.
• Customers form one queue and only the first is served — their order is always shown in the card in the corner.
• Step up to the pallet at a station and the farmer gathers the goods himself.
• Step up to the counter and the goods go out to customers, coins come in.
• Stand on a glowing green circle to unlock a new station.
• Workshops need raw materials first: bring them in, then collect the result.
• Watch the satisfaction bar: anyone who leaves empty-handed drops it, and the lower it is, the less they pay.
• In the evening furnish your house — the cosier it is, the happier the queue next morning.