A capsule fell out of the sky. Whatever was inside survived, and now it drifts in a roadside pond — the size of a speck of dust, and very hungry.
One rule: eat anything smaller than you. Every bite makes you bigger, and once you outgrow your world, the world itself changes: a drop of water, the grass underfoot, a backyard, a street, a city, a planet, open space. The Sun is last on the menu.
You are not the only thing growing. At every jump the creature mutates, and nobody shows you the rules: your shape depends on HOW you ate — whether you chased living prey or scavenged debris, gorged or grazed. That branches into 27 creatures, from toothed maws to something that swallows stars whole. Everything you unlock goes into the bestiary.
The world is not harmless. Anything bigger eats you. A car or a hurricane will not eat you — it runs you over. Soldiers and tanks shoot from range, and being big is no protection. A dash saves you, but it costs mass.
How to play
CONTROLS
Steer the creature with the cursor or your finger — it swims towards the pointer. Release the pointer and it stops.
DASH
Right mouse button or the on-screen button at the bottom. A sharp burst of speed that costs mass: cheap for escaping, expensive for chasing.
GOAL
Eat anything smaller than you. The bar at the top shows how far you are from the next scale; fill it and the world changes while the creature mutates.
DANGERS
Anything bigger than you eats you. Cars, hurricanes and machinery do not eat — they crush. Soldiers and tanks shoot from range. Unswallowable giants (houses, mountains, glaciers) simply block your way.