Gemini Strike — Tower Defense is a game in a sci-fi setting. Enemies move along a path to the core; your job is to place towers and stop them from reaching it.
You have six tower types: cannon (single shot, long range), machine gun (burst fire, medium range), shotgun (spread shot), rocket launcher (area damage), carousel (fires in all directions), and tesla (discharge when targets are close). On the enemy path you can place mines (area blast) and traps (slow). Towers can be upgraded up to 5 levels: damage, fire rate, range, and projectile count increase; upgrade cost grows exponentially — you need to save and spend gold wisely.
Every five waves a boss appears; every twenty waves (20, 40, 60, 80…) an Omega boss appears, with health and rewards scaling with the wave number. Killing enemies fills the Gemini bar; at 100% you can trigger a powerful strike on all enemies on screen.
How to play
Start. Choose a map (Sector Alpha, Beta, or Gamma) and press “Wave” — the first wave of enemies will begin.
Towers. In the right panel select a tower type and click on the grid — the tower will be built if you have enough gold. Click on an existing tower to open upgrades (damage and range increase for gold).
Waves. Enemies move along the path from left to right. If an enemy reaches the end — you lose lives. Zero lives — game over; you can start over or load a save from the cloud.
Gemini Strike. The bar on the left fills up from kills. At 100% press “Strike” — all enemies on screen take heavy damage.
Controls. Menu (top) — new game or load. During a wave: pause, 2x speed, sound on/off. Save is automatic at the end of each wave.