Your car drives itself — your deck wins the race! Choose cards, place magical gates and combine effects to reach the target before fuel runs out. The speedometer red zone heats the engine. Braking, cooling and engine upgrades help you finish. Hard tracks change fuel, heat and booster conditions.
Join the club for:
• 9 cars, including the mythic Sapsan racer;
• 43 cards, 18 gates and 18 charms; five rarity tiers;
• forests, fir groves and coastal locations with spectators and stands;
• 18 campaign levels and 3 bonus tracks;
• visual upgrades, new wheels and body colors;
• AI duels, daily quests, chests and a leaderboard.
Wins earn club tokens. Claim free rewards or unlock the premium lane for currency, paint, cards and a car. The store offers a starter pack and currency packs. A gradual tutorial introduces the controls. Play with a mouse or touch, in portrait or landscape. English and Russian are detected automatically and can be changed in Settings.
How to play
1. Tap PLAY, then START. Your car drives itself. Fill the score bar before fuel runs out.
2. Between races, choose cards and place gates on marked spots. Stack matching gates to upgrade them. Up to 8 cards work automatically.
3. The red zone heats the engine. At 100% heat the attempt ends. Braking and cooling cards help manage heat.
4. The 1× button cycles to 2× and 4×. The gear opens settings. Choose a language, toggle sound or return to the menu. Find the leaderboard in the main menu settings. Zoom using the mouse wheel or two fingers.
5. Buy cars with coins in the garage. Choose colors and upgrade the engine, tank and tires. Upgrades unlock after the tutorial defeat; AI duels unlock at level 10.
6. Each level win earns 2 pass tokens. The first stage costs 10; each next stage costs 2 more. Free rewards are on the left, premium on the right.
7. Tap the coin or diamond counter for currency packs. Leaving discards the current attempt; purchases and completed levels stay saved.