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About game
Fall of the King is a competitive 1v1 strategy duel built around a strict one-minute rhythm. During the build phase you shape your personal grid: place mines, barracks, towers and upgrades to grow your economy and power up your army. The twist is your movable Harvest Zone—drag it across tiles to scoop resources where it matters most, then pivot instantly from growth to rapid unit production. Every 60 seconds the arena turns into an automated battle where your troops and defenses clash, and the winner is determined by the choices you made in that minute: positioning, timing, upgrades and unit mix. Win rounds and be the first to claim 4 victories to topple the enemy ruler. Short, high-stakes matches with lots of tactical depth and synergistic builds.
How to play
Controls are drag-and-drop focused.
In the build phase (before each fight), pick buildings and upgrades from the UI and place them onto free grid cells.
Left-click/tap selects actions and objects. Click-and-hold (or hold your finger) and drag to move the Harvest Zone around your grid.
Slide the Harvest Zone over valuable tiles to collect resources, then reposition it near production to spawn units faster.
Watch the timer: every 60 seconds an auto-battle begins. You don’t command units directly during combat—your preparation, layout and upgrades decide the outcome.
Between rounds, adapt: invest in economy, add defense, and adjust your army composition to counter your opponent.
Goal: win 4 rounds before your rival and bring their kingdom down.