The game begins with a Level 1 base and basic resource stations. Core mechanics involve clicking stations to collect resources—biomass, helium-3, aquacultures, nanocatalysts, and Cosmo Bucks—and gradually upgrading infrastructure to automate production.
Phase 1 — Preparation
Objective: Gather resources and construct key facilities to enable terraforming.
Transition requirements:
Base level ≥ 5
Laboratory built
2,500 Cosmo Bucks accumulated
Phase 2 — Terraforming
Objective: Render the planet habitable.
Three key structures become available:
Atmospheric Processors
Orbital Mirrors
Biological Incubators
Transition requirements:
Base level ≥ 20
90,000 Cosmo Bucks accumulated
All three terraforming structures built
Phase 3
Objective: Build a fully functional colony.
Seven essential buildings are available: Residential District, Science Quarter, Industrial Zone, Hospital, Transportation Network, Entertainment Center, and University.
Victory condition: construct all seven buildings.
How to play
Start with clicks: tap stations to collect biomass, helium-3, aquaculture, and nanocatalysts. Upgrade stations to boost output and unlock passive income. Level up your base — it controls enemy strength and unlocks new phases. Build a Laboratory to access terraforming. Fulfill phase conditions: reach the required base level, earn enough Cosmo Bucks, and construct key buildings. Terraform the planet by building Atmospheric Processors, Orbital Mirrors, and Biological Incubators to turn the barren world into a livable one. Defend your base: Click to fight or upgrade AA for auto-defense — enemy HP and damage scale with wave number and base level. In Phase 3, build all seven colony structures: Residential Area, Scientific Quarter, Industrial Zone, Hospital, Transport Network, Entertainment Center, and University. Max out everything to complete your mission and create a self-sustaining colony!