Dungeon Master is a simple pixel RPG where the whole world fits on one screen: your hero, their gear and the dungeons. Create a character and descend floor by floor. Every victory brings experience, gold and loot, and every new floor is more dangerous than the last.
Combat simple: the hero attacks on his own, while you make the calls that matter — when to strike with a skill, drink a potion, raise your guard or retreat. Victory is forged in advance: 12 equipment slots, five attributes to level up and item drops of every rarity — from common grey to legendary gold. Build a setup for your playstyle and fight your way to the boss.
Dungeons are not an adventurer's only concern. The town has a gear shop, a tavern with buffs and lodging, a bank with loans, and real estate that brings passive income. Wounds do not heal on their own: only sleep and potions cure them, and a day fits just two runs — manage your time and gold wisely.
How to play
Create a hero and pick a dungeon.
In battle the hero attacks on his own — hit Skill, Potion, Defend or retreat.
Win the fight — collect gold, experience and loot; deeper floors drop better loot.
Wear the best: 12 equipment slots, drag items right from your bag.
Invest points in Strength, Agility, Vitality, Luck or Wisdom.
Health does not regenerate on its own: potions and a night at the tavern heal you.
Two runs per day; a night's rest starts a new day and brings income from your property.
Defeat is not the end: your gear and experience stay — farm and come back stronger.