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About game
You're a detective in a city where everyone lies. Your weapon — cards.
Phase 1 — Gather Evidence. Place cards on a 5×5 grid, build poker hands across rows and columns. Each combo earns you a tool for the interrogation.
Phase 2 — Interrogation. A poker duel against the suspect. Use your tools, read your opponent, break their resolve before they call a lawyer.
6 unique suspects with distinct traits: nervous, bluffing, cold-blooded, chaotic. Every interrogation demands a new strategy.
Three cases per session. Score carries over. Records saved.
How to play
Phase 1 — Gathering Evidence
You are dealt a 52-card deck. Place cards onto a 5×5 grid. Each completed row or column is scored as a poker hand: Pair gives 10 points and an Extra Card tool, Straight — 50 points and Block, Flush — 70 and Pressure, Four of a Kind — 100 and Ultimatum, Royal Flush — 200 points and Trump. The stronger your hands, the weaker the boss will be during interrogation.
Phase 2 — Poker Duel
After filling the grid, the interrogation begins. You and the suspect are each dealt 5 cards. Mark unwanted cards and swap them once per round. Press Present Evidence — hands are compared. Win and you deal damage. Lose and your next hand shrinks by one card. You have 8 rounds to break the suspect's resolve. Use the tools earned in Phase 1 at the right moment.
Tip: Use the Scout tool before presenting evidence to reveal hidden suspect cards.