Cubefront is a blocky first-person shooter with a fully destructible world. Every match is a new procedural map: hills, a canyon, fortresses, islands, winter or desert.
Three game modes:
• Flag Capture — a single flag in a lowland between two forts. Hold it while the enemy team bleeds tickets.
• Team Battle 5v5 — squad fight, first team to 30 frags wins.
• Deathmatch — 10 fighters, everyone for themselves, first to 15 frags.
Four classes: Assault with a rifle, Sniper with a scope, Machine Gun for suppressive fire, and Bazooka that leaves craters in the ground.
The world is made of blocks: smash walls with a pickaxe, dig tunnels, build stairs, bridges and cover right in the middle of a fight. Bots keep you busy — they flank, guard the flag and build fortifications of their own.
Play with keyboard and mouse or on your phone — touch controls are built in.
How to play
Your goal depends on the mode. In Flag Capture, hold the only flag in the middle of the map — the team without it bleeds tickets. In Team Battle 5v5, bring your squad to 30 frags first. In Deathmatch, be the first to score 15 frags.
Before deploying, pick a class: Assault, Sniper, Machine Gun or Bazooka. After death you can switch class on the deploy screen.
On PC:
• WASD — move, Space — jump
• LMB — fire, RMB — aim (snipers get zoom)
• E — place a block, Q — break one
• 1 — pickaxe, 2 — pistol, 3 — class weapon
• R — reload, TAB — scoreboard, ESC — pause
On phone: joystick — move, swipe the screen — look around, buttons — fire, jump and blocks.
The pickaxe returns broken blocks to your stock: mine material and build walls, towers and tunnels. The bazooka blasts craters — tear down enemy cover and reshape the terrain.