Pull back, aim, let go. The arrow flies where your pull sent it, and the archer on the next island folds over and tumbles off the edge.
Every enemy is a small ragdoll. A body shot knocks them off balance. A full-power headshot can take the head off. Push them off their ledge and gravity does the rest.
Clear a wave and pick one of three powers. Between runs, spend coins on permanent upgrades and new arrows: poison, chain lightning, bombs, hooks that drag an archer toward you. 46 in all.
When Endless gets comfortable, try the Daily hill. Same isles for everyone today, base bow, and your best score on the global board.
How to play
Press and drag back to draw the bow. The direction you drag aims the shot, and the length of the drag sets its power. Release to fire.
Every shot costs stamina. Holding a full draw drains it slowly, and an empty bar makes your arrow fall weak.
Aim for the head.
Shoot the floating heal and power pickups. Clear a wave to choose a power. Spend coins in the camp between runs.